Chav City [working title] is a turn-based strategy game inspired by the Harry Brown film and a turn-based strategy game that I unfortunately don't remember the name of right now [should have written it down...].
There are three teams to choose from; the Chavs, the OAPs, and the Police, and there are three kinds of unit; Melee, Ranged, and Heavy.
Each team has a base [Council Estates, Retirement Home and Police Station], and the aim of the game is to take over an opponents base.
I'm pretty sure it would be easier to just make it as a board game, but the point of the project for me is just to see what it takes to make one of these kinds of games digitally.
I've learned a tiny bit of Blender by watching the videos here: http://www.blendercookie.com/getting-started-with-blender/ It feels a bit odd learning something from the start again, but it will be good once I know how to use Blender as well as Maya.
I've also just discovered that there is a new version of Unity3D or something, it's been that long since I opened the program last. Not sure yet what has changed, so I will have to find out in a bit.