2012
Designing objects for 3D printing [with Autodesk 123D and Shapeways]Post 1 - Intro: Using free Autodesk 123D Beta and Shapeways for 3D printing items to sell
Post 2 - My first nine designs for 3D printed jewellery
Post 3 - 3D printing jewellery with Shapeways: One month in.
Post 4 - 3D printing jewellery with Shapeways: Two months in.
Post 5 - Just Five Things.
Post 6 - 3D printing jewellery with Shapeways: Three months in.
Learning Blender 3D [with the Essential Blender textbook]
Post 1 - http://chargyse.blogspot.co.uk/2012/07/learning-blender-with-essential-blender.html
Post 2 - http://chargyse.blogspot.co.uk/2012/07/learning-blender-with-essential-blender_21.html
Post 3 - http://chargyse.blogspot.co.uk/2012/07/learning-blender-with-essential-blender_22.html
Post 4 - http://chargyse.blogspot.co.uk/2012/07/learning-blender-day-4-modelling-low.html
Post 5 - http://chargyse.blogspot.co.uk/2012/07/learning-blender-day-6-modelling.html
Post 6 - http://chargyse.blogspot.co.uk/2012/07/learning-blender-day-7-adding-details.html
Post 7 - http://chargyse.blogspot.co.uk/2012/08/learning-blender-with-essential-blender.html
2011
September: Graduated from the University of Wales, Newport with a 2:1 with Honours in BA(Hons) Computer Games Design.2010
Project 2 of Year Two: "Yr2Proj2" with Ben Williams.
Post 1 - Intro and initial ideas.
Post 2 - After the first meeting.
Post 3 - Characters: Initial designs and mini-bios.
Post 4 - Updated character designs.
[The first four posts in this set actually took place in 2009]
Post 5 - Character updates and revelations.
Post 6 - Story ending ideas.
Post 7 - Hand-in.
Post 8 - Critique results.
"Interaction" project, with Uni students from other courses.
Post 1 - Beginning.
Post 2 - End.
Project 3 of Year Two: "Wings of Fate".
Post 1 - Model: Cardinal WIP, head and his chair.
Post 2 - Model: Cardinal WIP update.
Post 3 - Cardinal, modelled and textured.
Post 4 - Trailer link.
Personal Project (just for fun): "Gyland".
Post 1 - Welcome to Gyland.
Post 2 - Initial layout implemented.
Post 3 - Importing issue [RESOLVED].
Post 4 - Gyland is getting a bit Girly...
Post 5 - Skylines.
Post 6 - Crossing a few lines during the experiment.
Post 7 - Fire Oranges.
Post 8 - Strange stone homes discovered...
Personal Project (just for fun): Reconstruction of my house.
Post 1 - Acquiring the floor plans.
Post 2 - Ground floor.
Post 3 - First floor and stairs.
Coursework: Final Major Project
Post 1 - Initial ideas.
Post 2 - Getting to know Unity3D a bit better.
Post 3 - Mind maps and Scripting.
Post 4 - Learning Unity3D - Challenge 1: Complete.
Post 5 - Learning Unity3D - Challenge 2: Complete.
Post 6 - Learning Unity3D - Challenge 3: Complete.
Post 7 - Concept: Deceiving the eye.
Post 8 - Art Research.
2009
Flash Project: "Interactive Horror Themed Postcard". [B]Post 1 - Flash Project: Interactive Horror Themed Postcard
Post 2 - Statue of Seth. Perspective of the pool.
Post 3 - Pool scene and flashback scenes.
Two-thousand word essay (how digital games have exploited their technology of delivery to produce a play experience unavailable in pre-digital games). [B]
Maya Project: "Primitive Theatre". [B]
Post 1 - Introduction to the Brief.
Post 2 - Character Design and hand-in.
Post 3 - The Maya Animation.
Two-thousand word essay (isolating one key element of a game for analysis). [B]
AIR (Animator in Residence) with Ian Gouldstone.
Post 1 - Animations.
June: Officially passed year 1 of CGD with a respectable load of B grades [B11, B12, B13 and B13].
Animation: Jonas Brothers "Fly With Me" competition to win a Guitar.
Post 1 - The animation and song.
Summer Assignment: Natural and Man-Made Form, Micro and Macro.
Post 1 - Introduction to the assignment.
Post 2 - Initial ideas.
Post 3 - Bug drawings/paintings.
Post 4 - Anamorphosis and accidental trompe l'oeil.
Project 1 of Year Two: "Large Blue" with Ollie Elliott. [B]
Post 1 - Pitching.
Post 2 - Sexiness issues - how sexy can one make an ant-baby-eating caterpillar sound..?
Post 3 - The 300 Words.
Project 2 of Year Two: "Yr2Proj2" with Ben Williams.
Post 1 - Intro and initial ideas.
Post 2 - After the first meeting.
Post 3 - Characters: Initial designs and mini-bios.
Post 4 - Updated character designs.
[The following posts actually took place in 2010]
Post 5 - Character updates and revelations.
Post 6 - Story ending ideas.
Post 7 - Hand-in.
Post 8 - Critique results.
2008
Enrolled at University of Wales, Newport studying BA(Hons) Computer Games Design.Went to Game City in Nottingham. Dressed as a zombie. Became 1 of 1227 zombies gathered in one place for a new world record.
Life Drawing classes.
Post 1 - The first few drawings.
Introduction to Game Maker.
Post 1 - A brief introduction to the program.
Character Design: Dogbot.
Post 1 - Images of the dogbot.
Flipbook Animations:
- Ball bounce
- Jumping sack
- Walk cycle
- Rope pull
All combined into one short animation: