Tuesday 13 July 2010

Gyland: Skylines

I've been searching for a tutorial online for creating your own skyboxes by hand. The results were horrendous. Tons of pre-made [and probably really good quality] skyboxes, plenty of instruction on how to implement them, a few that show you how to make them by taking images within 3D software of terrain you've modeled yourself [but less good due to lack of distortion]... But absolutely nothing along the anamorphic distortion or warping of 2d images to create seamless boxes that don't look boxy.

I even saw someone post on a forum that it was basically impossible. Is this what we've come to? Tools created for the masses to make things easier for them, stripping them of the need to work things out for themselves, resulting in masses who seem to believe that working it out humanly is impossible and that it can only be done by computers? Ridiculous!

Check this out.

Looks messy, huh? But I know it can be done, and I'm not the only one - I'm sure there are plenty of modern artists that understand how to make it work, and it's only a matter of time before I join them... Ooh.

There's that mad-scientist feeing again. Excellent!

No comments:

Post a Comment