I've been helping out with some environment art development in the fantasy puzzle/adventure game The Seeker recently. Here's a quick run through of what I've gotten up to:
During play-testing I walked through mountains, fell off the world multiple times (a few times on purpose), and got stuck 127hours-style. Sounds somewhat exciting, doesn't it?
On the slightly more productive side of things, I did some UV unwrapping for Pete's mountains.
Then I built a big wooden cable car, complete with large wooden frames/docks for the rope to be attached to at the top and bottom of the cable car's journey. Here it is:
That is all from me for now, you can expect to see more updates here on development of The Seeker later this week.