Thursday, 7 October 2010


Started packing and getting ready to go back to uni [woohoo!] so I haven't done very much work today. Basically just started thinking about colours, using a few of the images I liked before to pick colours from.

I want to give the game some colour without going too bright or in-you-face with the hues, so I'm liking how the colours in these pictures are generally quite muted but not all too grey. There are a few greens, blues, purples and some very different browns that I can have a think about.

The shifting-architecture aspect of the game is one I need to start thinking about more as well now. I kind of want it to feel a little like you are inside a machine-like maze, something systematic but also a little unpredictable.

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