Saturday, 4 June 2011

Fuck it, I'm in.

Okay. I know. I've ranted and raved and then gone back on my word and then gone back on it again about whether or not I wanted to make games. But after the challenges, the expected failures but also the surprise successes of working on this final project, I'm up for it. I have been extremely inspired by the success of Q.U.B.E., but I have no idea where I want what I will do to go. Probably into my collection of stuff I have done for myself.

Over the next month I'm going to work on the mechanics and the code we used in our final major project and make myself a new game. It won't be FP[3], but it will come out of that. It won't be all fancy and story and AAA style animations and look beautifully like real life. It will be extremely simplified, extremely basic, it will not try to be arty; it will just be a game. A tidy, efficient, well executed game. Maybe with some funky colours and a feel of abstractness about it. Maybe. Who cares. I'm in charge on this project and the only one grading it will be me.

Do I sound angry? I think I sound angry. I'm not angry... Just very, very determined to do what I want, and get what I want, when I want it.

... Although, I have also been listening to Queen's I Want It All all day, which may have something to do with it.

No comments:

Post a comment