In September 2008 I started work on achieving a degree in BA(Hons) Computer Games Design.
Here's what happened next.
Saturday, 4 June 2011
Hand in done, presentation on Tuesday!
Turned out pretty alright considering neither of us are supposed to be programmers. We changed a lot of the textures in the house to something a little more old-looking and realistic over the past couple of weeks. I've also managed to squeeze in a couple of extra levels for a bit more gameplay time. Here are a couple of in-game screen shots showing Tim's texturing and light mapping skills.