I'm so happy. I'm so excited.
I'm so close to getting back to the level of knowledge I had in a 3D modelling program, one that I had access to until I graduated last year, when suddenly I lost access to that legit student version of Maya I have installed on my laptop.Not content with the idea of pirating a copy just to make masterpieces of 3D game art for a portfolio or for my own devilish purposes, I backed away from 3D art completely until coming across the Autodesk 123D beta a few months ago. When I found out how to put a shiny texture onto on object imported into Blender, I saw the joy again.
So, it is time to get a job, preferably in the game biz making 3D objects for a game that I can later hear other people talking about playing, or maybe even with a company that needs renders of buildings that aren't built yet. But before I get a job, I need to give them something to show them that I can model, unwrap UVs, texture realistically and fantastically, and maybe a spot of rigging and animating.
Follow this blog to check my progress! :)
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